Damn, I’m slowing down, have to pick up the pace.
Last week started with a 3 day lecture by Teemu Haila from HighScore. We formed groups of 1-3 and tried to make a game in those three days. I paired up with a coder and we started making a space ship shooter. I think it went ok, we had to scale our concept down a lot and it became just a space ship racer when we had first thought it would be similar to the scene in Star Wars: New Hope, where they fly through the valley and enemies would jump from every direction. We ended up with a game where you just have to try not to hit the walls, but we got it working and it was fun 

I modeled the ship and a lot of environments of which we only had time to put a small part into the game.
Thursday work started at Sulake, I haven’t done much yet, just got to know people and played Habbo Hotel 
Friday was the firms summer party, so I guess I picked the right time to start there, it was really fun, everyone seems really nice.
I also gave up on my Rift colossus character and turned it in, I know I’m not going to win any prices, but it got me painting so it’s all good.
