Well, I’d like to discuss a few problems I’ve been having, especially when using graphics from Photoshop importing into Flash (MX):
First of all, it seems that nudging graphics is relative to the zoom level at what you’re viewing symbols in flash. For instance, if you’re working at 400% zoom and nudge a graphic once to the right you’re moving it less distance that you’d do if you nudged it at 100%. Getting elements to line up having to zoom into the same level all the time is quite a pain :shrug: anyone know of anything to get around this?
Another thing is I’m using say a GIF as a background for a flash menu. When I view it in the workspace it has its original sharpness but when I test it it seems to smooth it out losing lots of detail even though I seem to have turned SMOOTHING off, etc… Any help on this?
The last issue is importing files for use in the workspace. Flash lists tons of file formats including PSDs but it always give me and error for this format and a few others. The workaround? Export layers to Illustrator, have to resize the object PERFECTLY which is near impossible and then export as an SWF because that keeps transparency. As you would have guessed, taking a graphic through 3 full programs makes it lose heeps of quality. Does anyone know how to import PSDs correctly into Flash MX?
Carl 

i always import as PNG into flash for anything pixel-based, they have an alpha channel you can use for any transparency you may have. then, as he said, just adjust your JPG compression settings to control your final file size.