Issue with texture when rendering



I’m creating an opener and the last version rendered nicely but after the changes i had to make, rendering the preview created an issue.
There doesn’t seem to be any problem with the UVWs, the texture files, the Photoshop file or even in the viewport. However this issue happened after i installed new brush presets on Photoshop.

Here is the previous version

But here is the new render

The issue is the dark arch under the top letters. No changes were made to that part of the image before the rendering issue happened.

Please someone help


check the gamma settings have not changed on the bitmap import


Thanks I’ll try that


It turns out that the targeted spotlight that I created was giving this issue