My character has a simple eyelid, just a half sphere that rotates around the eye. I have set-driven keys with the eye controller. My issue is with parenting or constraining the eyelids to either the eye control or head control. Whenever I parent or constrain, the set-driven keys no longer work. So, if I rotate the head, the eye blinking does not work. I’m just stumbling through on this rigging, and have been doing alright until now. Not sure what I’m overlooking.
Issue with set driven keys on an object with constraints
ranjith17
#2
try adding a extra group on top of eyelid then parent constraint that top group to head control, this way set-driven keys on eyelid wont conflict with constraints.