hi , i have just downloaded and installed wings on a pc which is rather old now but working as a charm… a pII machine. ok here is the problem. when i run wings, it opens fine and also the opengl is fine. i can rotate, zoom in and out and pan the view and i have no problem with that. the problem is that when i try to modify geometry like moving, rotate, scale, inset or bump i have got high cpu usage sometimes goign up to 92%. is this normal, i.e. is it the way wings work. this is very annoying because i have got several app running at the same time and using wings cause a massive slow down in all of them specially when i am using winamp(which i use all the time) it makes listening music nearly impossible. when i turn off all other apps such as winamp etc etc… i can use wings and it works like a charm. i dont really notice the high cpu usage. but frankly modelling is silence is not for me… i dont have this problem when using other 3d apps such as LW, Maya or Blender… i would like to give Wings a try because it as some really intersting modelling options and tools and also i would like to give Wings workflow a try… so my question is that when modifying geometry is it normal that wings cpu usage goes that high? also i am using win .xp as Os.
thanks
fx_05
