I am a leader of a very small Doom 3 MOD (three people including myself) that is having a tough time getting anywhere fast, or even slow for that matter. Our project is practically shunned by everyone in the supposedly “close knit” Doom 3 modding community because we dare make something happy and cartoony looking with the dark atmospheric Doom 3 engine. We get little to no support from people that know their way around this engine and therefore have a hard time progressing.
I’ve finally come to the conclusion that everyone there would rather make a Doom 3 clone than actually try to modify it in an original manner. So I’ve decided to stretch my fingers a little farther for help. I’ve been a long time looker here at CGTalk, I don’t really have any knowledge to give, but I’ve seen the level of quality and support given here.
I’ve gotten the feeling from reading many posts though that video game 3D work is almost looked down upon and shunned here. The support here goes more towards cinema level quality projects from what I’ve seen and video game requests are almost completely ignored. So I offer a question that I’d like to have answered straight out and truthfully without any safe fence walker replies.
Is it even worth requesting help in the modelling/animating department on a freelance cartoony Doom 3 MOD? Are there really people here willing to create good quality material (not super dee dooper quality) for no pay? Is the game development section at this site cared about, or was it just added because enough computer gamers whined and complained about the gaming side of 3D not being recognized.
I’m tired of posting requests on sites and not even getting a single reply back. Is there any real chance help might be provided if requested?
Thanks,
-Stoney Dumples



