I need a solution for exporting boned / skinned animations from Lightwave to DirectX. DStorm plugin is buggy - Granny3d is too expensive - so is Polytrans.
I’ve spent the better part of the day trying to resolve exporter problems from Lightwave to DirectX.
I’ve found that 3dmax and Maya are supported with various DirectX export utilities - but I couldn’t find anything useful for Lightwave?? (rhetorical).
Can someone please answer the question - Is Lightwave Serious About Games?
Does the games industry use Lightwave at all? Why is there so little 3rd party support for making games with Lightwave?
Anyone got any ideas?
Andy H.

.