just trying to work with some shaders, and gettig a few weird things. Like creating a cube, a cylinder or ANY new item shape, renders as a sphere. (this is not using <TAB> for metanurbs, get an error messege if you try to do that anyway)
also why does the metal shader icon look good before it’s loaded as a new material, int the material tray the icon changes to a pixl mess, and when it renders it looks terrible?
thanks for any help.
