Irregular reflections C4D + Redshift


Hi all, first post for me, fingers crossed someone can help?!

I’m making a short product type film for a jeweler friend. I’ve modeled her jewelry using simple polygon modelling in cinema.

I’m struggling to get inside surfaces of the ring to reflect as I imagine they would in realife. They seem to have linear type irregularities despite the mesh appearing regular or uniform.

I’ve tried the following to alter this with no effect;

  • optimizing the mesh
  • using a subdivision surface object
  • adding a redshift object tag and enabling smooth subdivision in the geometry section
  • upping the unified sampling (redshift)

Any additional info would be hugely appreciated!

Many thanks!