Yes it is… it’s very hard to balance things indeed…
I think it’s looking better now.
By the way, thank you for mentioning that Ben Snow paper. I will take a look at it latter today.
Yes it is… it’s very hard to balance things indeed…
I think it’s looking better now.
By the way, thank you for mentioning that Ben Snow paper. I will take a look at it latter today.
I did a 360 of the Mark III. It’s a bit grainy as I wanted it to finish over the weekend, but the compression hides most of it.
[VIMEO]108205158[/VIMEO]
That brushed metal shader is one of the best i’ve seen. Quite comparable to the actual film. Is it texture-based or purely procedural?
I can’t believe it’s been a year since my last update. It certainly doesn’t feel like it.
I’m almost finished, I just have to do some paint chips on the legs then I can render my final 360’s.

awesome! , i got to say your wip thread on 3dtotal was my main source of reference for this suit . i would love to see 360 .