IP INCUBATOR CLUB:
(Every two weeks I will spotlight one of the Incubator projects. To have a chance for a spotlight, just post a WIP on out IP incubator threads.)
Concept Name: SCHIRKOA
CGTalk WIP thread: http://forums.cgsociety.org/showthr…f=153&t=1103500
SCHIRKOA is the story (an IP maybe) I will be trying to develop in coming years.
At the moment I am aiming at an animated Short Film. Followed by a graphic novel. And then let’s see what else can come out. It’s set in a dystopian city, involves bagheads and some other ‘creatures’
Status Number: 1
Team Members: 2
Ishan (Writing/Directing/CGI/Graphic Novel/everything else)
Start Date : Mid 2010. But it’s been mostly off until Summer 2012.
Estimated Completion Date : February 2014 (Short Film)
What went right this week: Basically, things got moving! Yiming (my rigger, animator friend) has come on board. He will be working from Singapore. The site is finally up. It’s still pretty empty, but hopefully I will be more consistent with updates. Talked to a music composer and the conversation proved fruitful.
What has gone wrong so far: I was chasing wrong rendering style. And I never locked the story down. These 2 mistakes left the film in a limbo. I am exploring some faster and simpler rendering styles and aiming to lock the story pretty soon.
Show & Tell :
A couple of drawings from my old storyboard. None of these sequences or characters are in the film any more, but these have provided strong foundation to the style of my upcoming graphic novel.
Kalki - Short Film
TEN: Secret Agent: Uplift Universe
Please do post projects you are working on, I WILL eventually spotlight them.
Welcome to the IP INCUBATOR CLUB
IP Incubator Club Thread 2013: Bi-Week-006: June17-June 30- 2013
IP Incubator Club Thread 2013: Bi-Week-005: June 3-June 16- 2013
IP Incubator Club Thread 2013: Bi-Week-004: May 20-June 2- 2013
IP Incubator Club Thread 2013: Bi-Week-003: May 6-19- 2013
IP Incubator Club Thread 2013: Bi-Week-002: April 22-May 5- 2013
IP Incubator Club Thread 2013: Week-001: April 15-21- 2013
Projects So Far:
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The Projects so far this week:
Project Name:____________CATEGORY:Start Date: First Post______Link
[color=#ffffff][color=DarkOrange]Pole Force 1____________Games _Jan 2013[/color][/color][color=#ffffff][color=DarkOrange]Q4 2013 ___Link
[/color][/color][color=#ffffff][color=DarkOrange]STASIS_________________Games ______Dec 2010_____04-16-2013 ___Link
Le Gouffre_______________Animation July 2011______04-16-2013 Link
Top secret project ________Animation TBD_________04-16-2013 Link [color=DarkOrange]
Spec Commercial__________Animation___ April 2013___04-17-2013 Link
I am the Antagonist________Cross Media TBD__________04-17-2013__ _Link
SCHIRKOA_______________Animation___ Mid 2010______04-17-2013___ Link
HYPERREALITY ENGINE_____3D Engine ___ April 2013_____04-18-2013___ Link
[color=DarkOrange]Blaster X HD_____________Games ______End of 2010____04-25-2013 ___Link
[size=2]Soliloquy of a Madman _____ Games _____January 2013___04-23-2013 ___Link
[size=2][color=DarkOrange]Le Gouffre _______________Animation_____ July 2013_____ 04-23-2013___Link[size=2][color=#ffffff][color=DarkOrange]
I LOVE KAIJU_____________Animation___ April 2013______05-04-2013___ Link
NeverEndingPrincessStory __ Animation June 2010_______04-29-2013_ Link
THE IP INCUBATOR CLUB.
/ˈɪnkyəˌbeɪt, ˈɪŋ-/ Show Spelled [in-kyuh-beyt, ing-] Show IPA verb, in·cu·bat·ed, in·cu·bat·ing.verb (used with object)
- to sit upon (eggs) for the purpose of hatching.
- to hatch (eggs), as by sitting upon them or by artificial heat.
- to maintain at a favorable temperature and in other conditions promoting development, as cultures of bacteria or prematurely born infants.
4. to develop or produce as if by hatching; give form to: His brain was incubating schemes for raising money.
Welcome to the IP Incubator Club
The idea behind this Club is simple
POST WEEKLY UPDATES of Original IP that you are developing. Hopefully IP that can eventually help the creator generate some income.
Also you should provide CONSTRUCTIVE FEEDBACK to the work posted by other posters of the club.
The idea of this “Incubator Club” is to get away from the gloom and doom and provide a lifeline of support for our fellow artists.
The artists will have at their discretion how much they wish to share on the projects they are working on, what program they will be using and the medium . But the IP HAS BE AN ORIGINAL CREATION.
YOU HAVE ONE WEEK TO POST AND UPDATE…
There are 3 ways to participate:
Post bi-weekly updates of ip you are developing.
[li]A 3d artist developing a line of Vinyl toys on ZBrush[/li][li]A game developing working on a mobile game that uses Geo spatial data.[/li][li]An Artist working to update his porfolio[/li][li]A group of animators animator working on a weekly web series[/li][/ul]
[li][size=2][size=2][color=darkorange]But If you post your idea, please provide feedback on other’s ideas.[/size][/color][/li][/list]IP REVIEWER
Provide reviews and comments of the IP being developed.
[li]I am looking for people like Roger Eberts of the world and not the Simon Cowels.DIVAS will NOT BE TOLERATED.[/li][li] [/li]
An experienced artist/ develop can offer mentorship for the IP creators.
[li]An AAA game developer looking to help upcoming talent[/li][li]Experienced feature animators could review game animations.[/li][li]Writers can comment on story points[/li][/ul]
[/list]ANYONE CAN JOIN.
My wife is a social worker and she suggested the idea that we use a SPONSOR model similar to AA. [size=2]The idea is to match developers with individual sponsors. People whose responsability is to monito the progress of a specific project. The sponsors would be fellow developers. It would be their responsibility to provide support and provide guidance to the developer from an outsider’s point of view. I’m not advocating “mentorship” where there usually is an imbalance of expertise/knowledge between two parties. Rather, I envision sponsorship to be a vehicle for peer support, for consultation between and among artists who each have valuable tools, experience, and knowledge to share. Sponsorship is method for both parties to learn and grow professionally and perhaps personally as well.[/size]
Ok so lets recap:
[color=white]The idea behind this IP incubator club is to provide a cool hangout place for IP creators. [/color]recap…
Weekly threads will be posted, to provide encouragement for developer to keep working on their idea.
On way to see this is to think of us as a spotter on your local gym.
You use your WIP thread to post your regular updates, But ONCE A WEEK you post on the IP INC thread a summary, based on the forsmat posted blow.
[li]FOR GEN DISCUSSION of the IP CLUB CLICK HERE: Your Own IP?[/li][li]WEEKLY WIP are encouraged[/li][li]On your weekly post please Fill the following information (you can cut and paste it:)[/li][/ul]
STILL IMAGE: (VOLUNTARY)
Fashion (3D Printing)
STATUS NUMBER: 1
START DATEESTIMATED COMPLETION DATE : (Voluntary) -
WHAT WENT RIGHT THIS WEEK:
WHAT WENT WRONG:
SHOW AND TELL:
[li]WIP thread should be posted on the appropriate CGSociety/Game Art Sub forum and should follow the following naming convention: IP Incubator!:xxxxx:[/li][li]Only participants who follow the rules and submit a weekly Entry entry will be eligible for a monthly spotlight ( A frontpage plug).[/li][li]Any piece caught breaking the rules will be taken off the thread.[/li][li]When you are done creating your IP please do give at least a thank you to the IP. We need the press.[/li][/ul]RESOURCES:
ART LAW RESOURCES:
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What is a Trademark?
What is a Copyright?
Berne Convention for the Protection of Literary and Artistic Works
Copyright Act of 1976
Copyright Act, 1978
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Film/ Video/ Animation Content
[/list]3D Models (for Animation)
[li]http://www.turbosquid.com/[/li][li]http://www.daz3d.com/[/li][li]3D Models (for 3d Printing)[/li][li]https://www.ponoko.com/[/li][li]http://www.shapeways.com/[/li][li]http://www.sculpteo.com/en/[/li][li]http://i.materialise.com/[/li][/ul]
http://www.cafepress.com/cp/info/Make Magazine: Ultimate Guide for 3D Printing is a FANTASTIC resource. GET IT if you are interested in getting into this market:
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[li]SXSW[/li][li]Shepton Digi Fest[/li][li]NAB[/li][/ul]Gaming:
[li]PAX[/li][li]PAX East[/li][li]Independent Games Festival’[/li][li]E3[/li][/ul]Europe:
[li]Edinburgh Interactive Festival[/li][li]Eurogamer Expo[/li][/ul]Comics:
[li]SIGGRAPH [/li][li]Bradford Animation Festival[/li][/ul][/size][/color][/size][/size][/color][/color][/color][/color][/color][color=#fffffe][color=#ffffff][color=#fffffe][/color][/color][/color][color=#ffffff][/Spoiler]