Introducing Amplify Motion - Quality vector based motion blur for Unity Pro


Amplify Motion is a industry proven, complete and fast full-scene vector based motion blur effect that works with all opaque and coverage/alpha-test surfaces. It supports both stationary and moving objects as well as Skinned, Cloth meshes and non-transparent particle systems.

Capable of handling all translation and rotation on cameras or dynamic objects with efficient per-pixel vector accuracy and high-performance, even when dealing with large amounts of skinned meshes or physics based assets. Maintained and optimized for Desktops, Consoles and Mobile devices.

Learn More - Try Now - Manual - Web Demo

What does Firewatch, Wasteland 2, Ghost of a Tale, The Forest, Road Redemption, p.a.m.e.l.a., Survive the Distance, Death Race, Power Drive 2000 or Verdun to name a few have in common? Visit our Customer Showcase and Product Page to find out.

Amplify Motion Overview


[li]Full-scene quality vector based Motion Blur
[/li][li]Instant results, drag & drop, no coding required
[/li][li]High-performance and Mobile-ready
[/li][li]Camera and moving objects
[/li][li]Skinned and cloth meshes
[/li][li]Variable quality steps
[/li][li]Soft edge bleeding
[/li][li]Complete source code
[/li][li]For Desktops, Consoles & Mobile Devices
[li]WebGL and Windows Store support
[/li][li]NEW! Basic Particle support
[li]NEW! HDR support
[/li][li]NEW! GPU-based deformation; order of magnitude improvement
[/li][li]NEW! Massively improved runtime performance
[/li][li]NEW! “Optimize Game Objects” rig support
[/li][li]NEW! XboxOne and PS4 support

[B]Quick Start Tutorial


Intermediate Concepts


[LEFT]Be sure to contact us if you run into any problems or if you have any questions regarding our products, we would be happy to help. You are all premium users to us, stay in touch, we would love to hear more about your work.[/LEFT]


Release Notes - Amplify Motion 1.2.2

Fixed broken Lens Flare effects compatiblity
Fixed crash when ‘Optimize Game Object’ Rig import setting is enabled; this feature is not yet supported
Fixed aspect ratio problems in screenshot capture using camera.Render(); cam must be disabled
Fixed motion blur outlining issues when using hardware MSAA
Fixed SkinnedState initialization check when instantiating a new camera
Fixed invalid motion vectors on first frame or last frame on LoadScene
Fixed out-of-sync motion in Skinned and Cloth meshes
Fixed rounding mismatch when reading screen dimensions from camera
Added object Unregister functions
Improved threaded code fault tolerance


We updated Amplify Motion, Version 1.2.3 features:

[li]Fixed excluded and/or instantiated objects from leaking into the background.
[/li][li]Fixed intermittent motion blur in slow velocities
[/li][li]Improved accuracy of motion blur sampling and masking.

Product Page


Looked at your web demo a moment ago.

Very cool Moblur quality for realtime!

Good luck…


Thanks! More updates soon, we plan to introduce some new awesome features asap.


pretty cool, look forward to trying


Two new excellent projects amplified by our Vector Based Motion Blur solution. In addition to Amplify Motion, Meltdown also uses Amplify Color for all its color grading requirements.

Meltdown - Desktop/Mobile/Console




More Info and Manual: Product Page

Customer Showcase: Showcase

Asset Store: Amplify Motion


We are happy to announce that Wasteland 2 is now using our vector based motion blur solution for Unity3d; Amplify Motion. It’s an honor to have contributed to the project, a true classic that we can’t wait to play.

Wasteland 2 by inXile Entertainment


Visit our website for more info on Wasteland 2 and our Unity Products: Open Page


MyTP One Mountain – Ski, Freeski and Snowboard is the latest game in the Randerline Games Winter Sports series, we strongly recommend that you check it out.

Powered by Amplify Color & Motion , try our fully functional trial and see for yourself what it can do for your project.

Amplify Motion & Color - MyTP One Mountain



Amplified by our color grading and vector based motion blur solution, Homebrew is an exciting and fun vehicle building sandbox from indie developers COPYBUGPASTE. It will challenge your creativity and building skills while giving you the tools and freedom you need to realize your dreams.

Amplify Motion - Amplify Color


Now available on Steam, be sure to check out our full blog post.


Give your project the cinematic look it deserves with Amplify Motion

Ziggurat, by Milkstone Studios


Get Ziggurat: Steam Page

Amplify Motion Trial: Download


New Year Sale 50% OFF on Amplify Motion & Color


Amplify Color - Unity Asset Store
Amplify Motion - Unity Asset Store
Check out our Blog Post for additional info - Amplify Blog
Fully functional watermarked trial version - Download


This is unexpected but Amplify Motion was selected for a 24h 50% Off Unity Asset Store Sale. If you saw our earlier posts you may have noticed that we were already having our own 50% Off Month Long sale.

For 24h you can get Amplify Motion for 75% Off, Amplify Color is currently 50% Off.

Amplify Color - Unity Asset Store
Amplify Motion - Unity Asset Store

Get it while it lasts!


Hello everyone, we hope you enjoyed our 50% off month long sale. We are nearing the end of our promotion but we would like to show our appreciation for your support with a giveaway for any developers still looking to Amplify their game.

Amplify Motion & Color Free Giveaway

We have 4 Licenses available, to register for this free giveaway simply send us a screenshot of your project (or concept) to using the subject Giveaway. Be sure to let us know if you prefer to receive Color or Motion, quantities are limited.

The winners will be randomly selected on January 31.

Thank you for supporting our products, you can still acquire both products at a discounted price until the end of the month. Anyone who wishes to participate is eligible for a Unity Asset Store license, products will be provided via voucher.

Current Sale: Blog Post


Hello everyone!

We are happy to announce the giveaway winners. Initially we promised 4 Licenses but due to the amount of entries we decided to push the number to 7. Thank you for all the emails, definitely a lot of awesome projects out there.

The winners are:

Forgotten Key

Wintercell Studios

Steven Wendel

Allen Trivette

Matt Radford

Baran Kahyaoglu

Daniel Flanigan

You will receive your Voucher in the next hour.

Thank you for participating, now go create something awesome! We are always on the lookout for projects to feature and promote.


Amplified by our vector based motion blur solution, NEXUS: One Core is an indie arcade game for one or two players in which each player controls a spaceship trough a series of fast paced mazes. Immersive DnB Music, several game modes, leaderboards and customizable ships.

Amplify Motion - Download Trial


NEXUS: One Core by Plug In Digital, now available on Steam.


Hello everyone!

Today was a great day for Unity users all over the world. With the announcement of the new and unrestricted free version of Unity 5 the possibilities are virtually unlimited. A very warm welcome to all free users, we look forward to your creations!


Great to see some amplified projects up there, looking at you Divine Unity Shrine, Rust & Firewatch! Let us know if we missed any, we would love to help promote your project.

We would like to invite you to try our fully functional Trial Versions and see for yourself what it can do for your project.



Kickstart Power Drive 2000!

The Amplify Motion powered, neon fueled, retro arcade racing game set in the distant future of the year 2000 needs your help. Pitch in today and make this digital paradise a reality!


Megacom Games: Developer Page
Amplify Creations: Blog Post
Amplify Motion: Trial


Take it to eleven with 50% OFF Amplify Motion!

Exclusive for Pro and Level 11 subscribers, only during June: Product Page


Join [SIZE=3]Campo Santo and take it to eleven with 50% OFF Amplify Motion![/SIZE]



Exclusive for Pro and Level 11 subscribers, only during June: Product Page