Introducing Amplify Bloom – Industry Level Post-Process Bloom for Unity


#1

Amplify Bloom brings Industry Level Post-Process Bloom to your projects in a comprehensive all-in-one package with high-quality features that can be toggled and tweaked to fulfill your project needs. AAA quality and flexibility at an indie affordable cost with premium support and professional development you can always expect from our products.

//youtu.be/At6TZ-5XsCE

Asset Store Page - Try Now - Manual - Web Demo

Our Bloom solution is based on a technique commonly used in AAA games, focused on reducing flickering/firefly artifacts. In addition to high-quality Bloom, the package includes a comprehensive collection of extra features such as Flexible Temporal Filtering, Procedural Pseudo-Flares, Bokeh Filter, Anamorphic Glare, Lens Dirt and Starburst. Suitable for 3D and 2D applications, it’s the ideal fast performing solution for your project. Get the most out of any machine with both a Low and High Precision mode are available for maximum performance control.

All-in-one Package
[ul]
[li]High quality and high-performance
[/li][li]Highly flexible, tweak and toggle only the required features
[/li][li]Extensive control with dedicated thresholds and intensity values
[/li][li]Debug view for all features
[/li][li]For both 3D and 2D applications
[/li][li]Full Source Code
[/li][/ul]
Bloom


[ul]
[li]Low and High Precision
[/li][li]Based on a AAA temporal stability issues reduction technique
[/li][li]Additional Temporal Filtering for even greater flicker/firefly reduction
[/li][li]Comprehensive Upscale and Downscale control
[/li][li]Fine tune effect by specifying each Mip contribution/weight and Blur parameters
[/li][li]Separate Threshold for Bloom and Extra Features
[/li][/ul]
Temporal Stability


[ul]
[li]Temporal filtering technique focused on reducing flicker/firefly issues
[/li][/ul]
Lens Dirt & Starburst


[ul]
[li]Texture based effect influenced by Bloom, Glare and Lens Flare
[/li][li]Supports dynamic render textures
[/li][li]Fine tune final look by specifying per Mip influence/weight
[/li][li]Intensity Control
[/li][/ul]
Bokeh Filtering


[ul]
[li]Simulate different camera aperture shapes
[/li][li]Apply the effect directly on the bloom source or only affect extra features
[/li][li]Flexible controls for Sample Radius, Aperture, Focal Length and Distance, CoC Diameter and Rotation value
[/li][/ul]
Lens Flare


[ul]
[li]Realistic procedural pseudo-flares with Halo and Ghosts
[/li][li]Flexible controls for Intensity, Tint, Dispersal and Chromatic Distortion
[/li][/ul]
Lens Glare


[ul]
[li]High-quality Anamorphic Glare
[/li][li]Flexible controls for Intensity, Streak Type, Streak Scale, Color and Tint Along Glare, Per-Pass Displacement and Ray value
[/li][li]9 standard glare types included
[/li][li]Create up to 32 custom glare types
[/li][/ul]

Goes great with Amplify Color - Product Page
Industry Level Color Grading for Unity

Be sure to contact us if you run into any problems or if you have any questions regarding our products, we would be happy to help. You are all premium users to us, stay in touch, we would love to hear more about your work.


#2

We just released a in-depth Amplify Bloom tutorial! In this video we cover installation, scene setup and feature overview with various examples and useful workflow tips. New to Amplify Bloom? Check out the Asset Store Page!

Amplify Bloom In-depth Tutorial

//youtu.be/h9xicLM0F9s

Amplify Bloom: Product Page
Fully Functional Trial: Download


#3

We are happy to announce that a new version of Amplify Bloom is available. In this new update we addressed several issues concerning using the plugin both on Mac, iOS and Android making it more stable overall. Additional options were also added to decrease the performance hit and maintain better frame rates on mobile devices.

Amplify Bloom 1.0.2 change list:

[ul]
[li]Added control to initial source downscale.
[/li][li]Optimized features usage on mobile
[/li][li]Fixed compilation errors when deploying Amplify Bloom on iOS and Apple tvOs using Metal API
[/li][li]Fixed issue with array data access on shader files when working on Unity 5.4
[/li][li]Fixed precision issues with Lens Flare
[/li][li]Fixed issues with Encoder on Low Precision, more specifically on LG G3 phone
[/li][li]Added fallback shader for older API’s with lesser texture lookups and automatically clamping Mip Count to a lesser max value
[/li][li]Added new Debug Log toggle into inspector
[/li][li]Reduced amount of shader keywords used from 6 to just 1.
[/li][li]Improved performance and fixed issues on mobile.(edited)
[/li][li]Fixed issue when compiling shaders on Metal at version 5.2.1
[/li][li]Added new Demo options to Enable/Disable both Temporal filtering and Upscale technique
[/li][/ul]

Amplify Bloom - Unity Asset Store

Fully functional watermarked trial version - Download


#4

Happy to announce a new Amplify Bloom update. Among other features, Amplify Bloom 1.0.3 provides several performance enhancements, new features and dedicated mobile improvements.

Amplify Bloom 1.0.3 change list:
[ul]
[li]Added control to initial source downscale
[/li][li]Optimized features usage on mobile
[/li][li]Added the ability to render the Bloom effect to a Render Texture for latter use
[/li][li]Added the ability to use masks on the Bloom effect
[/li][/ul]

Amplify Bloom - Unity Asset Store
Fully functional watermarked trial version - Download


#5

New sample available! Now it’s easy to setup dynamic masks and augmented reality applications, check the Amplify Bloom Manual (section 8) for additional information.

Amplify Vuforia AR Sample - Download
Amplify Bloom Mask Sample - Download


#6

Amplify Bloom brings Industry Level Post-Process Bloom to your projects in a comprehensive all-in-one package and can be yours for only $18.75 in the next 24 hours. Get it today!

Amplify Bloom -Asset Store Page
Fully Functional Trial Version - Download

What does Firewatch, p.a.m.e.l.a., Manifold Garden, Rust, The Forest, Night In The Woods, Broforce and Star Wars Journeys Ep 1 – to name a few – have in common? Check out our full suite of Amplify Unity Products and find out what they can do for your project.


#7

//youtu.be/5CttzQqjM5A

The latest game from Milkstone Studios, developers of the popular Ziggurat, takes you on a journey through Ancient Egypt. Death awaits at every corner, if you like challenging games, this one is for you! Amplified both by our Bloom and Motion blur solution, it’s a great usage example.

Full Post - Amplify Creations Blog
Amplify Bloom - Product Page
Amplify Motion - Product Page


#8

Amplify Bloom is one of the lucky finalist in the Asset Store Award category. Show your support by voting today! https://unity3d.com/awards/2016


#9

//youtu.be/AqqBvOMXZy8

Space Pirate Trainer is the official trainer for wannabe space pirates on the HTC Vive. What if you could jump instantly into an immersive arcade simulation? This top selling VR game takes you there; fighting off relentless waves of droids with all the weapons and gadgets you would ever need as a Space Pirate. It’s a great example of how to to take advantage of Amplify Color and Amplify Bloom with full support for Single Pass Stereo.

Space Pirate Trainer - Get it on Steam!

Full Post - Amplify Creations Blog
Amplify Bloom - Product Page
Amplify Color - Product Page


#10

//youtu.be/NxrOGeYTOGA

Hot Dogs, Horseshoes & Hand Grenades, H3VR for short, is an extremely fun to play weapon simulator that, despite its realistic weapon handling, doesn’t take it self too seriously. It’s another great example of how to take advantage of Amplify Bloom, bloom effects are a great way to enhance explosions, muzzle flashes, sparks and similar FX.

H3VR - Get it on Steam!

Full Post - Amplify Creations Blog
Amplify Bloom - Product Page


#11

//youtu.be/ikZ7Y-O6HEY

Hyper Gods is a multiplayer arcade game focused on sense of speed and dazzling space visuals. Challenge a friend and shoot, boost, drift and hyper-jump your way to victory. It’s a great example of how to take Amplify Bloom to the limit in a stylized setting.

Full Post - Amplify Creations Blog
Amplify Bloom Trial - Download
Amplify Bloom - Product Page


#12

New Amplify Bloom update, now with Unity 5.6 support!

Amplify Bloom - Product Page
Amplify Motion - Product Page


#13



Madness Sale!

Get Amplify Bloom for only $17.50.

Amplify Bloom -Asset Store Page
Fully Functional Trial Version - Download

What does Firewatch, p.a.m.e.l.a., Manifold Garden, Rust, The Forest, Night In The Woods, Broforce and Star Wars Journeys Ep 1 – to name a few – have in common? Check out our full suite of Amplify Unity Products and find out what they can do for your project.


#14

Quick heads up for anyone interested in adding Amplify Bloom or any of our other products to their collection! We’re part of the current Unity MADNESS SALE, be sure to check our full product offering for additional information.

MADNESS SALE - Amplify Products at 50% OFF!


Amplify Bloom -
Asset Store Page
Fully Functional Trial Version - Download