I’m glad this is the kind of vehicle that my design is reminiscent of, that’s exactly what I’m going for. I’ll have to make some design decisions that are more like traditional sci fi, simply because of the time constraints, but I’m trying to make this look as NASA as possible.
Thanks! Here’s a modeling update:
I’ve worked on some smaller elements, like communications and cargo modules and such. I find that building a collection of smaller objects helps when working on the bigger ones. Instead of trying to model a ton of unique detail into each large section of the ship, I can just model the base shape, then fill up the surface with parts from the smaller objects. Greeble ftw.

I’ve planned out the design so there are lots of repeating elements. For example, the only reason I have four engines instead of one is that now I can do a quarter of the work, and still get a ton of detail. Here’s an example with the spine of the ship, you can see how it’s just one section copied out:

I’m also finishing the radiators (the big ‘wings’), but I can’t figure out what to put on the outside of them. They need to look like coolers, but they also can’t look too much like a CPU cooler, because that won’t work in space with no air circulation.
I’m also not quite happy with the square patterns on the inside, but I’ll fix that later if I have time.


















