I am putting together a video tour of a 15th century castle structure. The tour takes place on the outside as well as the inside. I am still new to the Physical Sun and Sky(S&S) and have run into some problems. Once I set up the S&S for the environment all of the lights I placed for the interior are instantly bypassed and do not work. (Fireplace and candles due to it being in the morning around 10 am for the video) I tried using an area light as a portal light, however, due to the particular placement of the few windows and the sun the inside is still too dim for a video tour of the structure. I was wondering if there is any alternative to help with this problem. Can I somehow make the interior lights visible along with the Indirect Lighting of the Physical Sun and Sky?
I am using a MEL script to allow for the mia_exposure_photographic tone mapping shader rather the mia_exposure_simple shader in the S&S.
Also using Maya 2010
Indirect Lighting (Final Gathering and GI)
Physical Sun and Sky w/ MEL script stated above
Thank you for taking the time to read and hopefully help.