Some new detailed screenshots:
Interactive 3d world
gorgeous. I’ve always wanted to do something like that myself but I’m not so much a modeler. really great stuff. I look forward to seeing more
this looks fantastic!, nice sculpts and concepts.
I had began work on a spherical environment a while back for a game idea http://ebearsworld.blogspot.com
can’t wait to see how your project progresses
We finally finished the character design and made the model/rig and facial animations.



Check our blog for the first test animation!
http://willemvdkrieken.blogspot.com/
Looking forward to here your reactions!
Willem
We have made some new testrenders of the animation and scene integration. As we develop in different programs for animation and scenery we have to combine these in post.

Check out our blog to see the latest animation test:
http://willemvdkrieken.blogspot.com/
All feedback is welcome!
The environment is looking fantastic! I’m not sold on the character for some reason though.
@ Palohman, thanks for your reply, could you be more specific on your comment on the character, or is it based on what you like or not? We did lots of tweaking of the character. We are happy with the result as it is. Perhaps we will change the textures though.
Willem
regarding the character - just a personal style preference, nothing is actually off about the model or design, great work really. Maybe I’ll come around once i see it animated:)
After a long time we are back on track with our animated short!
We are currently working on some other scenes.
Here you see the Tree of “birth”, this is where the movie will start.
the blue balls are the “eggs”.


cool!!
I think if the balls were the ones lit up and around it darker it would be more dramatic
awesome work so far
Really Willem, fantastic work. I have no crits whatsoever. I really like this! Concepts look brilliant. The sculpts look brilliant, very nice interesting shapes. The choices of colour are excellent. I will most definetly stay updated for this one my friend.
5 stars from here! :drool:
We did some tweaking in the mushroom. We added some light to the balls in de mushroom, for some more dramatic look. besides that we are currently testing the DOF per shot.

Herewith I present you the telescope wich will be used in the Rocky maountains scene. comments are more than welcome.



We also finished the first scene. You can find it on our blog:
http://willemvdkrieken.blogspot.com/
That looks great! I love the mushroom now. That telescope is also really well done and great style!
the style of the first scene looks great too! the render of the environment is nicely done.
Animation wise though the character seems a little floaty and could use some quicker and tighten the keyframes. There’s a dead spot after he flies in where he’s just there and nothing is really happening after his big move in. Also when he flies off afterwards the path seems too even. Keeping the same overall time of the flight there, I’d try greatly speeding up his take off, like WOOOOSH! then hang a bit at the peak and then whoosh down way faster into that loop, leave that great hang time you have now, then come down with more weight. He seems to be stuck in the air for a beat there before he lands, maybe add a quick hover? like a small up then your fast down into the land. I dunno.
anyways, looking great! awesome and fun project to be working on! keep up the amazing work! 
It took some time but we are still working on our animation.
check out the latest work in progress!
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