Hello, I’m going to render an animation that takes quite a lot of time to render, So I need to render it piece by piece,
There’s an issue though. In the instancer I have four objects that’s random distributed with random scale and rotation. Every time I start a new render, the positions of objects change, and also scale and rotation, which looks really whack in the final result, if the instantiated objects suddenly change every few seconds…
So, is there a way to maintain the rotation, scale, and objects index for every render?
thanks/ david
, started a thread about it earlier.