Instancing objects with animation snapshot


Hello everyone,

I’m sorry if this question has been asked before but I couldn’t find anything.
So here it goes :slight_smile:

So I’m trying to model a sidewalk, I use motion path and animation snapshot alongside the road to add the sidewalk blocks. Now can someone tell me if this newly created geometry, with the snapshot, can somehow be instanced so the scene is a bit lighter? I’ve noticed in the outliner that the new blocks have different shapeNodes. Transformation of the blocks is set to 0 so I cannot use replace objects. (there is a way though, to get the transofrms, which is quite time consuming, for the scene I’m working on).