Instancer Plug-in


#1

I wanted to update the links to the Instancer plug-in:

http://www.cjberg.com/EI/instancer_6_5.zip
http://www.cjberg.com/EI/instancer_6_6.zip
http://www.cjberg.com/EI/instancer_7.zip

Cj


#2

Cool. Thanks.


#3

Awesome Plug CJ.
Thanks! :wink:
Dave


#4

Thanks cj!
Funny little thing!
I’m having trouble getting more than 10 instances with the grass project, please have a look when you find time.
In the cone animation, the offset was animatable and then it refused to do so.
If the numbers are animatable, could we expect a variation in the input (like 20 ±5) in the future?
The cone anim was suppose to go from red to yellow to green, blue and back to red…
It “skipped” colors.
Interesting effects can be accomplished by moving the original group.
Mac Pro 8C 10.6.2 EIAS 701
http://www.rdnmultimedia.com/eias/Instancer-grassblade.zip
http://www.rdnmultimedia.com/eias/instancer.mov


#5

Interesting animation you got going there Richard.
I have never tired these type of animation before, maybe is time to give it another look at.
Thanks,
Edgard


#6

Opened the grass project (same setup), the plug is set to 30 instances… all were there. If you reopen the project file are they there?

IIRC, I do use some preferences, and maybe the settings are getting cached. Or, on the backend, a couple of things have to happen… it creates new channels for all the instances, so if it can not create the channels, it will fail to create the instance of that object.

On the color note, that is very peculiar as I am passing the color info through to the children and not processing the texture info.

If you dont mind, I would like to find out more on the problem so I can recreate and fix it.

Cj


#7

Thank you Edgard.

Cj
Yes the 30 blades are there on me home computer…
I will have to reinstall EI on the new Octo at work. Instancer was not the problem.
On the home Macbook Pro, 10.5.8, when I change let say from 30 to 50 blades, it doesn’t show until I restart EI V8.
The color change is OK. :arteest:
I might win an Oscar in the “Short from a foreign country” category… Too cool! :thumbsup:

http://www.rdnmultimedia.com/eias/Instancer2.mov
http://www.rdnmultimedia.com/eias/Instancer2.zip


#8

:slight_smile: defentely too cool Award
Edgard


#9

Richard, DO me a favor and try the 6.6v of the plug-in… lemme know if that works. It may be that EITG fixed the bug I had to work around for the v7.

Cj


#10

With 6.6 camera will instantly quit upon render but animation works in preview window.


#11

Ok, will get the 6.6 code and apply the 7 fix and see if it all comes together… but wont be until I finish this Objective C nightmare I am in (unrelated)

Cj


#12

CJ,

What language did you program this in?

I was wondering if it was C or C++, I’ve been doing a lot of Objective C recently.

It’s a great tool by the by,
Ian


#13

By the by?
What the heck does that mean!!!?

Isn’t it “Way the by?”… :stuck_out_tongue:


#14

The plug-in’s are C, iirc… dont believe they are C++…

My current project is C++ and Objective C … (I hate Objective C)


#15

Updated the plug-in…

On my machine with the grassblade project, the instancing works as expected and also renders without issue. Please let me know if you have any problems with this.

http://www.cjberg.com/EI/instancer_7.zip

Sorry it took so long, work has been crazy the last few weeks. Which is a good thing.

Also, the power of the Instancer plug is the ability to have every child be controlled by Xp.

Cj


#16

Hi CJ,

The Link is not working.

Burney


#17

http://www.cjberg.com/EI/Instancer_7.zip

Those darn capital letters…

Cj


#18

Got it. Thank!!!

Burney


#19

Is there a PC version of this?


#20

Is this just for Mac or is there a PC version included? Sometimes I feel like a stepchild.