Ink’n’Paint Toon Shader: is there any way to make the color of the material react to the color(s) of nearby lights?
For example, if there is a sunset scene and the light is reddish, can the material become a bit more red as the light changes? Or, similarly, maybe there is a red alert of some sort and red lights are flashing. That sort of thing.
The only method I can think of its manually changing each individual material by hand, which is obviously a giant pain, and unfeasible. for light sources of different colors. I’ve gone looking for materials that react to light in a similar fashion to Gradient Ramp’s ‘Lighting’ setting, but came up dry.
I’ve seen other people ask this question, but hardly anybody has replied, if anybody; I don’t know whether that means the answer is that it can’t be done, or if the topic was just ignored. Either way, I could use some help on this one.
Thanks. 
