This is really quite good.
I haven’t dug very deeply into the new stuff but what I have seen it’s all useful. There is actually far more than I had really thought there was in the upgrade and I think it’s definitely worth the asking price.
I use EI for hard-edge reflective/shiny stuff and the added features will definitely be used. The HDRI implementation seems to be very complete and it’s a joy to get the full effect when used as reflection and refraction maps. Actually just this one feature will pay for itself on the first project I use it for - it will save quite a lot of time getting that sparkle happening in materials created.
The image based lighting is good though a little slow - not any slower than GI but EI definitely needs to become multi-processor aware in the future.
I’m really liking the Scratches shader - well designed. Aren’t there supposed to be a few presets somewhere? Would help to grab them to get things moving a little faster. Lots to get one’s head around.
Haven’t tried the layers yet. That’ll be useful - nor the dynamics. I played around with one of the example projects - they seem to be done well. I already have a project planned though lots to understand…or it feels that way. I have to read the manual and I’m sure it will be a little clearer.
I’m sure everyone will have fun with the new stuff - it’s a “well done”! for all comcerned.

