Inferno camera to Maya


#1

Anyone had any success with importing a flame/inferno camera into Maya?


#2

i don’t work with this software, but if it from discreet, it’s easy to think that each program have a export to 3dsmax camera option… right?. After that, you can use programs like 3dxploration to convert this max file in another maya file. Try this. :wink:


#3

There’s a mel script to translate a maya camera into a discreet action, but I’ve not seen a script that goes the other way.

If you’re keen though, I guess it’d be possible to hack the script to do what you want. You can find it here:

http://www.fxguide.com/modules.php?name=Tips&rop=showcontent&id=58

-matt


#4

mikeroy:
I wrote 2 different versions of Inferno camera exporters for 3dsmax. One which writes Action, and another that writes .raw. Action gets kinda tricky and there’s a bit of room for error. You can easily export .raw files from the Inferno/Flame, which are also quite easy to read. There shouldn’t be any problem writing a mel script to import that data. I realize this is a bit late :slight_smile: but if you’d like to have a look at my code (same principals as in maya), just drop me a line.
Dagan


#5

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