Increase resolution using multi tile uvs


#1

Hello everyone!
i’m a Maya user quite a few years and i need some help on something i’m trying to do. :wink:
My problem is quite simple…
What i have:

  1. A very large polyGeometry with planar Uvs (0->1 uv range) projected from the top and a 8K layered Psd texture as diffuse color. (source)
  2. A duplicate of the polyGeometry with unfolded Uvs(0->1 ) where i need to transfer the texture from the first geom. (target)

Using transfer maps i can only export a 4K texture and i’m losing valuable colour information. So i decided to increase the uv range of the the target mesh from 0,1 to -1,1 but i can’t find a way to transfer a map with normal range uvs to multi tile uvs…

Is there any way to transfer an 8K texture between uv sets?

thank you,
A.


#2

i use mudbox for such tasks…


#3

Thank you oglu, i ll check it with mudbox. Is there any tip or link for this that could help?


#4

Mari will also do exactly what you need if you have access to it/are familiar with it.