Hi,
I’m working on a project involving converting c3d files into bvh format in MotionBuilder. I have associated each body part of the Actor to markers, and the Actor can move with the marker set. However, I can’t just use the CS_BVH model to export the motion as a BVH file, as the body proportion of the original performer differs from that of the CS_BVH model. Can I export bvh files directly from the Actor?
Importing c3d - which markers can be excluded from the marker set?
Stupident
#1
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