Hey there. Need a little advice on what to do with nulls in XSI
Using maya 2009, crosswalk. and XSI 6.5
I’ve imported a baked animation from Maya to XSI. The animation plays okay, However it seems XSI creates “null” objects where joints/bones should be?
Im new to XSI, so not to sure if there is a simple solution to use XSI bones instead of these nulls. I thought maybe about trying to parent joints to the nulls, not sure if this would work though.
Any advice would be great 