Import FBX (from Maya) with Custom Attributes (User Data)?



Is there a way to import the custom attributes from an FBX export from Maya to Cinema4D?

I checked the FBX import options but I couldn’t see any. Perhaps, I’m missing something out.

Is there a way around this?

Thank you for looking at my problem.

P.S. By comparison, in Blender, the custom attributes transfer when imported. So I was thinking, maybe Cinema4D can do it.