ILM gave Neal Scanlan 200m poly file to make practical T-Rex. It wasn't hi-res enough


#1

https://vfxblog.com/2018/07/09/the-best-of-both-jurassic-worlds-practical-and-digital/


#2

that dataset would be interesting…


#3

CGT

[quote=]“We gave Neal a 200 million polygon file from the T. rex at one-to-one scale. He started printing it but two
days later he rang me panicking, going, ‘David, David. I can see poly
faces! I can see the polygons in my 3D print! We need more resolution!’”

– David Vickery, visual effects supervisor, Jurassic World: Fallen Kingdom
[/quote] …kinda funny :slight_smile:

CGT