IK-FK Blend Problem.


#1

Hi,

I did “IK” setup for character leg and “FK” setuap for Thigh and Knee.

Now I create two curve on ankle and foot and I will control move and rotate for ankle and foot with this two curve . But I cant do this.

because when I use “Parent Constraint” or even “Orient Constraint” on Ankle and Foot in FK mode everiting is good but when I animate “IK FK Blend” some Bad rotate or jump occuring for Ankle and Foot . (When use “Parent Constraint” in IK mode foot moving have some bad effect. and when I use “Orient Constraint” in “IK FK Blending” Ankle and Foot have some bad rotate)

In here is my scene file _ Biped_Rigging ( please animate “Ik Blend” parameter on “IK - FK” curve for visible all control curves " )

I hope you can help me.

Sorry for my English


#2

Hi…!
Ur rev foot setup is wrong. There are more easy way of doing it just try rigging101.
Rgds,


#3

Thanks shinyprem very appreciate . your advice help me a lote.

if anyone can introduction a free tutorial for reverse foot setup. it can be very useful.


#4

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