I would like to create a “repository” of ideas for lighting challenges. Please focus both on the technical and artistic aspect. Just to start the thread
- Realtime renders vs “traditional”
I’m sure this one will become obsolete (hopefully). Do you think non-real time renderers are superior in some specialties ? Do you think RT renders can complete in all the fields with them or there is some niche that is still hard to colonize?
- Hard challenges. No matter how fast pc will become is there some problem too complex to work out or where only few render engine can succeed ? (mostrous level of displacement, non-visible light rendering, thousands of mirrors and glasses in the same scene etc. ?)
- Photorealistic scene still difficult to render . How can we create a Turing test for rendering ? An image with such a complex behaviour of light that would be impossible to reproduce without a believable approximation ?
Post your ideas and answer here