I’m fairly new to Ice and i’m trying to deform a mesh with particles from a PointCloud (particles inside of the mesh) . With some research I have ended up building this ice tree! it works fine but there is a pop in the mesh points movement, its not fluid. I tried a linear interpolate, array average. fcurve nodes… but no success!! how can i make the movement of the mesh more fluid like if the mesh was sliding on the particles .
Hope soon to be able to share my work with the community!