This tutorial breaks down how to use particles to drive positions of objects using ICE Kinematics. This setup is essentially the same as if you went to the new ICE Module in 2011.5 and selected Kinematics > Effects > Transform Objects by Particles. However the built in setup is a bit more encapsulated. My tutorial shows you how to construct this from scratch in case you need to modify it to your needs.
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.