I need to create transparency within black and white matte image (ramp etc.) Which node to use please?


Hello, i need to use simple mate image (node) to isolate transparency area to be aplyed to texture within black and white areas. The Color Splitter does not work in this case, any help please?

I think i figured it out right now just with the C4D Shader node to Texture node to Overall transparency slot at the material :slight_smile: