I can't find the cylinder shape. Where is it?


#1

I am trying to model a head from a tut. But it requires a cylinder shape to start off. I’ve tried looking for it in the modeler, but i can’t find it. Or is it that you have to make cylinder out of a box? If so, please tell me how.

Thanks.


#2

Just use a disc, you give it the circular shape in 2 directions, and the third direction will give you a cylinder…

Rich


#3

modeler => create (tab) => primitives => disc


#4

Yes I got it. Thanks.


#5

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