i wouldnt try messiah for a project with a deadline without testing it first…
i mean I come from a 2D animation background and the whole thing of 3D is really tough
it always comes from a place u dont expect it …
ALWAYS make good planning for the workflow…test again and again in a production
ALWAYS things will go wrong …so you better be somewhat prepared …
that’s what i am doing now i test different charcters setups with messiah for three projects that are going to start.But if i had to do something like for the next week
i would use LW without second thought…
you must confront everything with a more ZEN attitude.
these things we use are computers the do what you tell them to do
u just have to know how to ask…
NO weightmaps for Fido Dido … with such a geometry it would be really easy with just a few control bones …just as everyone else said
(but still if u wanna control with weights use them i prefer curve weight tools )
(especially for controling the flow of a displacement with the awesome AON from Thomas Helzle)
Check the examples scenes and read the the pages of the manual that interest you.
What i find great is the ease and speed to create different rigs for different scenes …
…
anyway i wish you luck with the project…
more positive energy is always a good start.
JB.