Hi cg-people 
I recently encountered a strange problem:
Whenever I create a new mia-material three things can happen:
- it all works like it should
- it doesn’t show the preview-sphere, just an empty material-window.
- the preview sphere is shown, but doesn’t update after whatever kind of change in the material. So if I put a bitmap on it, a reflection, a transparancy…nothing. The only thing that may update the preview-sphere is when I use a material-preset. But any changes after doing this aren’t shown either.
There are some error-messages I get. I don’t know if these are of any importance, but I’ll show you anyway. I’ll try to explain them as good as I can:
When I open this particular scene I get this warning:
// Warning: file: C:/Program Files/Autodesk/Maya2015/scripts/others/hyperShadePanel.mel line 6868: The currently active tab is not a scene tab. This icon size change operation is not implemented for this tab.
If I open an emtpy scene I get no message, and after importing the same scene I stil ldn’t get a warning. But if I save it as a new scene and open that one the message is back.
If I add a bitmap to a material and hit the “go to output connection” button to go back to the material itself it just doesn’t do that and gives me this error:
// Error: file: C:/Program Files/Autodesk/Maya2015/scripts/others/showEditor.mel line 2762: No object matches name: swatchShadingGroup.surfaceShader
If I hit the “go to output connection” button again it suddenly does work. Still no update on the preview-sphere though.
The funny thing is that the changes are visible within my viewport, and it also renders just as it should. And when I re-open the scene all the materials made before look fine again in my viewport. Any new materials are subject to the problem as described above.
I hope somebody understands what I’m trying to describe and with any luck anyone offers a solution 
Thanks in advance!
PS:
If any more details (or maybe images to support) are wanted, please let me know