Hymn - new piece + animation


#1

Hello everyone :slight_smile:

Been working on this project for the last 3 weeks or so, finally done!
This jpg is a still frame from a short animation. Watch the original clip here: http://www.vimeo.com/8134255

Thanks for watching :smiley:

Akajork


#2

Nice. The layers have a very real, solid feeling. Subtle use of lens flare.

Well done.


#3

amazing Job! I like it very much, Its great to look at your work develop further as time goes. Amazing job man!


#4

Very nice piece, I like a lot the cinematic look it has, I’m not sure but I didn’t see any water surface animation, also I would add some slight move to the low clouds, maybe a little dolly in would look better for an establishing shot, some flock of birds flying in the distance, maybe a waterfall any other dynamic object that make it alive would help to sell the illusion


#5

James in line with your comment, where do you think we can get good waterfall footages? Or water bodies for that instance, is there a web where we can download these elements?


#6

in this case what I would do is generate a water surface in the 3D software , that’s pretty easy to do, or if you have a camera just go to a high point and shot some clips, but I would still do it in 3D, you don’t need much wave detail, just a simple noise animation in the bump or displace channel


#7

For waterfalls just use particle systems (in max), works like a charm


#8

Thanks guys, but I was thinking of the waterfalls in the case where it’s the Foreground element. Yes it is slightly off topic but I always wanted to place an animated waterfall somewhere mid ground or foreground but can’t find a really good source material.

For distance ones, I actually had some success with just animated planes and animated textures with transparency mask. Yes 3D geometry with noise modifiers can work too, plus a little magic in comp and I’m sure it will be good to go.

Thanks again, I guess I’m back to either filming my own elements or busying them online…


#9

Hi Jorik,

Nice piece of work, looks very polished. A few minor issues stand out as already mentioned, to add to these i think the parallax might be a little too much, when adding geo, try and lay them out as close to real world scale as possible this ensures the correct parallax :slight_smile: The layers appear slightly flat too, not sure if they’re on planes or blocked out.

Regarding the waterfalls, this can be done a few ways as mentioned; with particles, baking soda, stock photography/post warping, displacing geo etc…

Dave.


#10

Ive made a quick waterfall with max file:

http://forums.cgsociety.org/showthread.php?f=196&t=835138

Dave


#11

Thanks for the comments guys :slight_smile:

Yea I agree that the water needs movement. I just didnt have time for it yet :frowning: But for next time Im gonna defenately try and tackle that one.

Everlite: yea I did do my scene as close as possible to realscale to get the correct paralax. I just think I moved one of the layers too much so the parallax is a llittle much. I also agree with that the layers seem flat because of it. i did not block it out I just used planes… also stupid :stuck_out_tongue:

well lots to learn and all these comments help a lot :slight_smile: Thanks guys!


#12

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