but isn’t Rhino a NURBS modeller? How does that work? Wings3d is a poly based and rhino is nurbs. So how do you convert that mesh? I guess Rhino does that for you.
ANother workflow that I know many people are starting to use now is the Zsphere workflow. Basically, they pose their entire character in zbrush do an adaptive skin. This saves a lot of time when building the very base mesh. Then, its a simple matter of taking it into wings3d, adding the major details in there and take it back into zbrush for those uber-high-rez details.







