i think you should test the shader without the texture map, and some backlight controled by a hdr map to know the exact intensity, and make a comparison with some real skin showing ss through a same condition of light.
in a weird way your skin lacks detail, when i watch your image, i get the impresion its plastic, your skin colors are to fluid, icant really see freckles or little spots or anything.
also check the stretching at the ear, and you could maybe remodel the ear, it lacks qualitie. and its very visible because he has no cover up at the ears, so you should try to model them better. your busy with this model for some time now, so making some adjustments in modelling must be worth it.
you have progress with the shader do, it allready looks better. be sure to give the eyelids some ss also, and make them a little less dark. they miss something. i think its the fleshy edge of the eyelids that is dark now. that must be skin color. not dirt. or dark.
hope these crits help a little derbyqsalano.
and im pretty sure jboekenstein didnt mean to make funn of you.
the ss doesnt need to be that visible… but be sure to do good tests without textures, only shader with good backlight to see how the ss reacts etc.
im in no way a pro in this, never pulled of a good skin shader myself… just tried once… but we all look at skin every day 
when my natural women is done, ill go on making some skin shaders myself.