Grrrr… my last reply didn’t get to the server… let’s try again.
gpepper: Your shader looks great. Skin on the first pic is really good, perhaps a bit contrasty, and too bright on the highlights, but color variation is spot on. Maya users, you’re lucky to use such a good system, grrrr… (however, i know you still haven’t got the magical auto-realistic-skin button…). Again, good work gpepper, but i can’t help since i’ve never used Maya.
And finally, as promised, here is mine.

I did some hair work using the Ornatrix plugin. A fantastic and free hair plugin for 3dsmax. There’s still a lot of work to do, but that’s what i acomplished after one days work (just for the hair). About my skin, still can’t get my reflections right, tried a few things but have something still missing. I’ve used the Wax shader in Brazil R/s for 3dsmax7, that IMO is much easier to work with than the default SSS fast skin shader for mental ray. Lighting: Ufizzi HDRI + fill light + accent light for hair highlights.
And this is my setup:

Comments: After trying the SSS fast skin for sometime, I never got good results, seems easy at first, but it’s hard to get the translucency working. So I switched to Brazil, and got to grips quite easily, it’s pretty straightforward as you can see… My only problem are the highlights/reflections/sheen… it’s going to take me sometime. If anybody can help, I’d be pleased!! Thx in advance.
Ike.
**Oh, and I’ve used the Poser V3 Hi-res textures and bump map too. And last, the HDRI lighting is quite poor on this one,gotta play with it too.