Human, Ile Ovidiu (3D)


#1

Title: Human
Name: Ile Ovidiu
Country: Romania
Software: 3ds max, Photoshop, VRay

This is my last work, and my first post on this forum. It’s suposed to be a human, in the close future (thing sugested by the strange clothes). Please comment. Thanks.

ofitiu@rdslink.ro


#2

Just because you have a GI renderer doesnt mean your lighting problems are solved. You should learn to use a 3 point lighting setup to highlight the contours of the model (same as photography). The model seems good but without good lighting/ texturing/ rendering its difficult to appreciate.


#3

the lighting is way too bright. also the eye lashes are too dark and are too evenly spaced out. i think if you fix these two things it will make a big difference. your modeling and texturing is good. it’s mostly the lighting. it washes everything out.


#4

Thank’s Doms and Alina for reply. I’l try to fix these problems.
Can you please tell me where can i find some good GI tutorials ?, i’m such a beginner at this chapter, that i don’t know where to start from. Thanks


#5

Wierd eyelashes and his eyes is numb, he could need some work, espicilly around the eyes.


#6

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