Title: HulkBuster
Name: Mateusz Sroka
HulkBuster
3D Model - Turbosquid
UV mapping - Unfold3d Maya
Textures/Shader - Substance Painter (metalic shader model)
Indigo Renderer - PBR Shader (transfer from substance metalic to specular shader model maps for Indigo Shader)
Nuke - Color Correction
Nik Color Efex - Grade
GPU REDNER - 30sec GTX 780
Real Anisotropy from normalmap perturbation.
https://www.indigorenderer.com/forum/viewtopic.php?f=3&t=12719&start=150



