Glad to see the community is still alive
Thanks a lot for your replys!
I think I better post my cloth attributes here so it is easier to see where the problems are.
Gravity: -0.25
Global Damp: 0.008
For the cloth values look at the screenshots please.
I am working in cm scale. My character is about 165 units tall.
Some explanation: I know the Sub Sampling value of “1” is insane, but I didn’t care for computation time and wanted the simulation to be as accurate as possible. There were some problem areas which were solved by this sub sampling value.
Well to be honest I was also too lazy to go in frame by frame and sculpt out penetration.
Also I went ahead and increased the Mass Density to get a faster sim and in turn I decreased the gravity. This made it necessary to also increase the stiffness of the silk presets a bit.
The skirt uses the Denim preset, but also an increased Mass Density and decreased Gravity.
I just see that all my Colliders have Damp and Bounce values of “0”.
The Friction for the colliders are
Shirt On Body : 0.7
Skirt On Body : 0.3
Shirt On Skirt : 0.1
@ekg9 No I didn’t get the shirt working. I remodelled it from scratch with cleaner quad topology. 