Zbrush noob here. I’ve gone through all the ZClassroom tutorials and I’ve spent quite a few hours trying to find some helpful information on sculpting hair. While I was able to find several tutorials, none really focused on the specific style I’m trying to achieve. Dynamesh was good for the original blob, but I couldn’t create detailed parts in the hair or the points. This tutorial looked like what I wanted until I found out that “Convert To Main under Topology” doesn’t exist anymore :banghead:. Maybe there’s a better method now with ZSpheres?
So, I’m interested in how you would create this hair sculpt I found:
Thanks for your help!