How to transfer uv map to mirror object


Hi Guys,
i’m having trouble when transferring uv map from one object to another object in mirror position/flipped. Everytime I transferred uv map (using Trasnfer attributes -> component), it resulting in broken uv map; the uv is broken into small pieces.

Is there a way to transfer uv map once the object is mirrored/flipped to another side?


i attached the Maya file as well

Thank you. (1.3 MB)


Delete it and mirror it again.


Try transfer attributes > topology.