I want the move brush to grab the front and back sides of the mesh silhouette together to modify it evenly no matter how small or big the brush size is.
If people are familiar with Maya’s grab brush there is an option in it called “Grab Silhouette” which does exactly that.
Currently I am doing many hacks like using large brush sizes with masking and sometimes with symmetry but none of these are perfect and tedious to say the least unlike Maya’s grab brush with “Grab Silhouette” option.
Does something like this exist in Zbrush? How do you guys adjust silhouettes?