It’s a shame mental ray cannot do that (I have cast my 3 votes!). I’ll have a go with the self illuminated material later on as it may be fine for my needs.
I actually asked the original question because I’m looking to make a fluorescent tube (which would be visible in the render) which would need to obviously cast light and make shadows from the entire tube. Would I do this with a self illuminated material? Thanks.
(I would try it out but I’m at work where the nearest thing to studio max is sketchup…)







What if I’m wanting to make a fluorescent tube i.e. a light that casts even light? That probably cannot be done either… Here’s my experiment with a photometric light emitting from a ‘cylinder shape’ with the ‘light shape visible to renderer’. I tried adding a glow effect to the light but of course the glow comes from the centre and forms a sphere, doh!
its really not the same, but its better than the rectangular photometric light and closer to the vraylight. 