How to limit the bone rotation to just one axis? The bone is IK chain with dynamics. Please see the attached scene.. THX


#1

anyone can help?
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https://drive.google.com/file/d/1xzHDEV9bj_D5VP-a-ez0jYxn_9xqf36D/view?usp=sharing


#2

Does the scene need to be complicated ?
Is it a soft curved lid or a a straight flat lid ?

Seems that in either case a simple rotation of the lid would work.
Perhaps a delay deformer could add a bounce if desired.


#3

Hello, thank you vid2k2 for your reply. Yes the top lid can be just flat one polygon like surface which should after it hit the floor a bit jump or bounce… I know there is a way but where to start?


#4

Here’s a simplified version.

Rotation.c4d (139.9 KB)

Note: you can always increase “bounce” on the cube to 115%, etc to get more interest.