How to kill / destruct dynamics object when it passes some area?


#1

Hello, you can see the example it in the image bellow…

I need to kill somehow dynamics objects emitted by emitter in c4d…

i know i can use the descructor force to kill particles but it seems it does not work when i use dynamics on it… :frowning: particle just go through the area when they should by killed. Any ideas?


#2

Have you tried reading the manual…ever?


#3

yes i have but i only know that some Emitter Force objects work for dynamics too… i figured it out yet just by simply reduce the lifetime of particles… :wink:


#4

watch and learn


#5

Thank you for your post but my problem was different, i had dynamic tags with the combination of emitter so you know… i know these techniques but could not use them in my previous case because they did not work for me


#6

Dynamics with particle emitter may not work properly.


#7

Yeh that is true, i figured it out by using the particle life parametr :wink: