hello how can i generate texcoords on a sphere mesh so that i can fit a spherical panorama texture on it?
thanks!
hello how can i generate texcoords on a sphere mesh so that i can fit a spherical panorama texture on it?
thanks!
thanks!
this sound like what i am looking for, but when i set the map input to sphere and Ortho i cannot see the image on the sphere in the viewport. also when i export the object to the OBJ format it does not have any texture coordinates!
For viewport you need UV coordinates. Unfortunately I never did such thing with UVs so can’t help.
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