what is best way to find which sphere is visible from camera
Top view
view from camera,
only green and blue are visible ,red sphere not visible
Thanks
what is best way to find which sphere is visible from camera
Top view
shoot rays from this object vertices positions to camera
if any ray has no intersection with scene objects then this object is visible
Keep in mind that shooting rays from vertices to camera won’t work for all cases.
(
delete objects
p1 = plane length:100 width:100 lengthsegs:1 widthsegs:1 pos:[ 0, 0, 0] dir:[0,-1,0] wirecolor:green
p2 = plane length:100 width:100 lengthsegs:1 widthsegs:1 pos:[ 80,-10, 80] dir:[0,-1,0] wirecolor:red
p3 = plane length:100 width:100 lengthsegs:1 widthsegs:1 pos:[-80,-10, 80] dir:[0,-1,0] wirecolor:red
p4 = plane length:100 width:100 lengthsegs:1 widthsegs:1 pos:[-80,-10,-80] dir:[0,-1,0] wirecolor:red
p5 = plane length:100 width:100 lengthsegs:1 widthsegs:1 pos:[ 80,-10,-80] dir:[0,-1,0] wirecolor:red
converttomesh #(p1,p2,p3,p4,p5)
cam = freecamera pos:[0,-400,0] dir:[0,-1,0]
)